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Old 30 Apr 2012, 16:17   #1
BethanyTeam17
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Worms Revolution - Classes

Worms Revolution features four different classes. Each class plays differently and offers the player different advantages and disadvantages. This week we'll be taking a look on our facebook at the different classes. We'll be updating this album with new images and information.

The first class to be announced is....

The Heavy


This worm is the largest and most powerful worm in the game, but he’s severely limited when it comes to getting around the landscape and he also makes for the biggest target, meaning he’s easier to hit than the other worms.

The Heavy’s size and lack of agility means he’s simply unable to reach the parts of the landscape that the other classes would take for granted without having to resort to a utility, but even then his extra bulk makes him sluggish on the Ninja Rope and Jetpack. However, the Heavy’s extra bulk can work to his advantage as it means he won’t travel as far, compared to the other classes, when hit, meaning he has a better chance of staying on the landscape.
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Old 30 Apr 2012, 16:23   #2
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Can we choose something like, if we want a team full of heavies or brainies or whatever or are we stuck with the one of each?
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Old 30 Apr 2012, 16:39   #3
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quoted:
Originally Posted by Phantom View Post
Can we choose something like, if we want a team full of heavies or brainies or whatever or are we stuck with the one of each?
Hi Phantom, eventually the player will be able to unlock a total of 16 worms (4 of each class) to select from to go into their teams - which makes it possible for a player to take any combination of classes into the game. So it's open to the player, you might prefer to take all four of the same class into the game, or mix and match abilities to get the best results


EDIT:
Thought I'd privy you to some more information... there will also be a Versus mode called 'Classic'. Which when chosen gives you a team of standard class worms, and also a few of the new features (which we've yet to talk about indepth) will not be included in this mode. So this will suit anyone fancying a standard game of worms

Last edited by bethamari; 30 Apr 2012 at 17:38.
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Old 30 Apr 2012, 17:40   #4
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So it was true, class based gameplay. That's pretty damn awesome!


And it looks like the Flamethrower is making a comeback!
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Old 30 Apr 2012, 17:41   #5
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quoted:
Originally Posted by _Kilburn View Post
So it was true, class based gameplay. That's pretty damn awesome!


And it looks like the Flamethrower is making a comeback!
It is true indeed. And yeah, I figured a few people would be happy to see that
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Old 30 Apr 2012, 17:57   #6
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16 Worm designs to unlock, too?

It looks like this game is going to be a blast... although I was hyped for Battle Islands as well and in the end the Islands Tactics mode turned out to be somewhat... not as special as I thought I hope this time the changes are actually going to change the gameplay a lot more.
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Old 30 Apr 2012, 17:58   #7
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This sounds/looks very very cool!

I do hope there is a standard class, so that we can also still play standard classic modes without different classes.



The third worm on the row looks like a standard one.

edit: ah, Bethamari already edited in more info about this in her previous post.

Last edited by bethamari; 1 May 2012 at 09:44.
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Old 30 Apr 2012, 20:51   #8
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quoted:
Originally Posted by Thurbo View Post
None of the Worms in the logo resembles a standard worm. I don't think there'll be one.
Really, now? You don't say....

quoted:
Originally Posted by bethamari View Post
....a team of standard class worms...
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Old 30 Apr 2012, 21:01   #9
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quoted:
Originally Posted by Akuryou13 View Post
Really, now? You don't say....
What if...

there really are standard worms but they aren't featured in the logo.


On a more serious note, the third worm looks pretty normal to me. The fourth one seems to be a tiny one, it's not very easy to notice in the logo, but if you watch the trailer, it becomes pretty apparent.
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Old 30 Apr 2012, 21:25   #10
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quoted:
Originally Posted by _Kilburn View Post
What if...

there really are standard worms but they aren't featured in the logo.

On a more serious note, the third worm looks pretty normal to me. The fourth one seems to be a tiny one, it's not very easy to notice in the logo, but if you watch the trailer, it becomes pretty apparent.
Exactly. Though the third worm does have a fat tail so he's not as normal as you'd think
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Old 30 Apr 2012, 21:58   #11
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quoted:
Originally Posted by bethamari View Post
EDIT:
Thought I'd privy you to some more information... there will also be a Versus mode called 'Classic'. Which when chosen gives you a team of standard class worms, and also a few of the new features (which we've yet to talk about indepth) will not be included in this mode. So this will suit anyone fancying a standard game of worms
Sounds good, but if the worms-per-team limit in this mode is also 4, well...
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Old 30 Apr 2012, 22:35   #12
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I loved the Specialist mode of wwp....so these are good new for me
This kind of features gives the worms more personality and makes them unique and different from each other...a lot of new strategies will appear with the new gamemode....

Now, I want to see a screenshot of a heavy using ninja rope....NAO!
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Last edited by jsgnext; 30 Apr 2012 at 22:39.
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Old 1 May 2012, 09:52   #13
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quoted:
Originally Posted by MtlAngelus
Can you confirm if we'll be able to play games with more than four worms per team?
quoted:
Originally Posted by Extremist2 View Post
Sounds good, but if the worms-per-team limit in this mode is also 4, well...
It's four worms in a team, though you can pick and choose which class now.
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Old 1 May 2012, 10:15   #14
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Okay guys, the next class is (drum roll please)...

The Scout


The Scout is a more agile class, moving faster than the other classes and jumping higher and further, but this is balanced against his weak attack power. His small size presents him as a slightly smaller target, particularly against ranged attacks, and his light weight means he can fall further without taking damage. However this also means that he’s more susceptible to Melee attacks from the other classes or large explosions as the Scout gets blasted further than the other worms.
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Old 7 Aug 2012, 15:07   #15
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No, it's not possible to have 16 worms in 1v1 match.
quoted:
Originally Posted by bethamari View Post
It's four worms in a team, though you can pick and choose which class now.
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Old 2 May 2012, 14:37   #16
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Think the classes stuff is a really excellent idea, it adds a new twist onto the game thats fer sure! I am much of an old timer here, so i REALLY do like the traditional worms style without the classes as well, and i was happy to see bethany post in the steam forums that the more traditional worms gamestyle will also be in the game as well for people like who'd like to play normal worms without the classes, AS WELL as having the class warfare in there too to mix things up, to add more to the gameplay...

does feel very much like a TF2 themed worms though...
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