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Old 4 Dec 2005, 02:12   #1
MercuryLS
 
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Team 17, I BEG OF YOU!

PLEASE PLEASE PLEASE Make Worms Armageddon for XBox Live Arcade with online play. The game and the system are a perfect fit for each other. You can charge upwards of $15 for the title, and let me tell you it WILL sell on the thing. It'd easily be the highest quality title available and it'd be perfect for the system, the online modes would work SO well on XBox Live.

Sorry to sound like a fanboy :P But it'd be awesome if you guys could make this happen. Contact Microsoft, get the ball rolling! I was dissapointed when I didn't see your company name on the list of XBLA developers, we've gotta change that.

Worms + Online + Headsets + Custom Soundtracks + XBox 360 + XBLA = MATCH MADE IN HEAVEN!

Make it so
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Old 4 Dec 2005, 02:21   #2
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I won't happen because:

a) I doubt there is an publisher damand.
b) However good the game is, because it is getting on in years, it is doubtful that a publisher will take interest.

Remember, it's not up to Team17, it's up to whoever publishes the game.
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Old 4 Dec 2005, 02:27   #3
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quoted:
Originally Posted by Cyclaws
I won't happen because:

a) I doubt there is an publisher damand.
b) However good the game is, because it is getting on in years, it is doubtful that a publisher will take interest.

Remember, it's not up to Team17, it's up to whoever publishes the game.
Because XBox Live Arcade is a web based delivery system there's no need for a publisher, or marketing dollars. If Team 17 contacts MS with the proposal and it goes through (I don't see why it wouldn't it absolutely trashes every other game on the service) MS would send them a dev kit to port the game over. MS would then test it to make sure it meets the TOS and put it up on the service. Hassle free service from MS, I heard that they give over 50% of the game's profit right back to the developer.

I personally think this is more lucrative than the ports they're doing for PSP and the DS. They can offer the game for a cheap price and every XBox 360 owner can have access to it from their dhasboard, doesn't matter if they have Xbox Live gold (paid subscription), just as long as they've got a ethernet cable and are willing to pay for the game, they've got access to it.

I don't see any reason why this wouldn't work. Its easy cash for Team 17 and it'd be a HUGE asset to XBox Live Arcade where half of the titles are garbage. We need more compelling stuff on there and Worms is one of the BEST multiplayer games period.
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Old 4 Dec 2005, 02:52   #4
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it won't happen due to copyright issues.
iirc, all the 2nd generation worms games (w2, w:a & wwp) have parts of the code made by 3rd party, contract programmers back then.

besides, the publisher of w2 & w:a was microprose, which was bought by hasbro, which was bought by infogrames...
so probably all of the above mentioned parties would have to give an ok to make it possible.

(completely leaving aside the fact that companies like microsoft & sony are bāstards)
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Old 4 Dec 2005, 04:27   #5
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So you want them to release a next-gen console with great specs and visuals with a dated Worms port as one of its launch titles? I definetely get your logic.
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Old 4 Dec 2005, 05:06   #6
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quoted:
Originally Posted by Iguana
So you want them to release a next-gen console with great specs and visuals with a dated Worms port as one of its launch titles? I definetely get your logic.
maybe it'll work if they bundle the release with pong & missile command!
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Old 4 Dec 2005, 06:54   #7
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quoted:
Originally Posted by Iguana
So you want them to release a next-gen console with great specs and visuals with a dated Worms port as one of its launch titles? I definetely get your logic.
Dude have you seen XBLA? Its a nice depository for oldschool games for cheap. All of them support custom soundtracks and some support multiplayer over XBox Live. Its awesome, I love my next-generation games but there's always room for quality oldschool games. Its a perfect fit.

I don't see why this isn't possible. Fine, Team17 would have to go through Infogrames, I don't see why they would have a problem with this. Its money in the bank, XBox Live Arcade is already doing very well.
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Old 4 Dec 2005, 10:22   #8
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quoted:
Originally Posted by MercuryLS
Dude have you seen XBLA? Its a nice depository for oldschool games for cheap. All of them support custom soundtracks and some support multiplayer over XBox Live. Its awesome, I love my next-generation games but there's always room for quality oldschool games. Its a perfect fit.

I don't see why this isn't possible. Fine, Team17 would have to go through Infogrames, I don't see why they would have a problem with this. Its money in the bank, XBox Live Arcade is already doing very well.
Did you not read what bonz said?

quoted:
Originally Posted by bonz
it won't happen due to copyright issues.
iirc, all the 2nd generation worms games (w2, w:a & wwp) have parts of the code made by 3rd party, contract programmers back then.
I imagine Team17 no longer have contact with those programmers.


Also, Team17 don't really have the money to pour at an XBox release for the game without being supported by a publisher - they're only a small development company in Yorkshire. They still have to test it before its sent off to Microsoft for testing, and all that costs money, which by the sound of this XBLA thing, they don't get until the game starts selling.
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Old 4 Dec 2005, 16:31   #9
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another reason against it may be that a cheap download of w:a (whith online multiplayer) for the xbox could be a competition for the releases of "worms open warfare" on sony's psp & nintendo's ds.
(i even bet that there are clauses in the contract to not do something like that)

also, have a look at the games at xbla!
there are mostly card games & puzzle games. not the right place for a >130mb game like w:a.
"Xbox Live Arcade games can fit onto a user's hard drive or memory unit."

besides, all the people who would download the game, would instantly get addicted to it and not buy any more xbox games!

edit:
companies like microsoft & sony are bāstards
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Old 4 Dec 2005, 20:21   #10
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You guys are such haters
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Old 4 Dec 2005, 20:38   #11
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quoted:
Originally Posted by MercuryLS
You guys are such haters
We're not haters, we're just realistic.
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Old 5 Dec 2005, 04:29   #12
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quoted:
Originally Posted by SupSuper
We're not haters, we're just realistic.
When it does finally come to XBox Live Arcade I'll bump this thread. You guys are are really reaching with the reasons why this wouldn't be possible.
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Old 5 Dec 2005, 07:39   #13
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quoted:
Originally Posted by MercuryLS
When it does finally come to XBox Live Arcade I'll bump this thread. You guys are are really reaching with the reasons why this wouldn't be possible.
I wouldn't hold my breath personally
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Old 5 Dec 2005, 18:26   #14
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quoted:
Originally Posted by MercuryLS
You can charge upwards of $15 for the title, and let me tell you it WILL sell on the thing. It'd easily be the highest quality title available and it'd be perfect for the system, the online modes would work SO well on XBox Live.
Would anyone be prepared to do that when you can get it on PC for a fiver?

It's a nice enough idea, but I can't imagine it would take off even if T17 did do it.
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Old 8 Dec 2005, 16:15   #15
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i wholeheartedly agree with mercury.... some form of 2d worms on xbla would be stunning... was coming here to start a thread about this - good job i did a search like a good forum boy...

anyway... it doesn't haveta be a complete port - rewrite the bits they don't own... who knows?.... sounds like a small project that wouldn't be a drain on resources and am convinced it would be a seller...

size of download isn't important...many of the 360 demos weigh in at just under 1Gb.... everyone's got broadband... so just go make a cuppa tea...
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Old 8 Dec 2005, 16:21   #16
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quoted:
Originally Posted by eeevans
anyway... it doesn't haveta be a complete port - rewrite the bits they don't own... who knows?.... sounds like a small project that wouldn't be a drain on resources and am convinced it would be a seller...
That'd cost even more money, which Team17 probably don't have much of.

Also, they'd actually have to make it different enough to not get sued.
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Old 8 Dec 2005, 17:21   #17
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quoted:
Originally Posted by thomasp
That'd cost even more money, which Team17 probably don't have much of.
team17's budget has been planned in advance for the next 10 years:
93.7% of the money is spent on beer.
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Old 12 Dec 2005, 16:16   #18
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quoted:
Originally Posted by MercuryLS
PLEASE PLEASE PLEASE Make Worms Armageddon for XBox Live Arcade with online play. The game and the system are a perfect fit for each other. You can charge upwards of $15 for the title, and let me tell you it WILL sell on the thing. It'd easily be the highest quality title available and it'd be perfect for the system, the online modes would work SO well on XBox Live.

Sorry to sound like a fanboy :P But it'd be awesome if you guys could make this happen. Contact Microsoft, get the ball rolling! I was dissapointed when I didn't see your company name on the list of XBLA developers, we've gotta change that.

Worms + Online + Headsets + Custom Soundtracks + XBox 360 + XBLA = MATCH MADE IN HEAVEN!

Make it so
man some people! iv'e seen threads around that say:is there going to be a worms 5?

i mean team17 made worms 4 like what...a few mounths ago..and people are expecting a new game a couple mounths later?!? and here i see on my whats for x-mas thread that plenty people are still asking for worms 4!!
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Last edited by thomasp; 12 Dec 2005 at 18:23.
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Old 12 Dec 2005, 16:49   #19
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even IF this managed to happen, look at the W:A community online these days. there are plenty of people left, but look at the numbers compared to other games. MS is a company who are all about money, they're not going to add a game to their list unless it will get them a bunch of money. Worms IS a popular PC title in europe, but in america, it's an underground "cult classic" of sorts. there simply aren't enough american players and XBox is an american system. I know that live extends outside america, but even outside of america, the numbers of players who still play worms games online just aren't up to standards of other online games.
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Old 12 Dec 2005, 19:48   #20
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Plus Xbox Live isn't that popular outside of america. At least here it's never been released, though maybe that'll change with the Xbox 360.
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Old 12 Dec 2005, 20:23   #21
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quoted:
Originally Posted by SupSuper
Plus Xbox Live isn't that popular outside of america. At least here it's never been released, though maybe that'll change with the Xbox 360.
Huh? OT, but I get all of these Europeans trying to join my Halo 2 games and stuff, and there are almost as many Polish and German users out there as there are Yanks. At least from what I know.

And I also think that W:A should be released for the Box. My copy of it didn't taste too good.
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Old 16 Dec 2005, 18:04   #22
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Aw

I have to say I'm loving XBox Arcade on the 360, and I agree with the OP about the idea - it would be lovely to have.

Shame it can't happen
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Old 6 Jan 2006, 01:34   #23
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It sounds like some of you who are saying it would never work don't understand the nature of Xbox Live Arcade.

Most of the games are either:
1) Ports of classic games, or
2) Games made by independant developers who don't want to go through mainstream publisher/retail channels.

Take, for example, Mutant Storm Reloaded. It's modern take on old-school top-down shooters, developed by a massive global mega software giant consisting of two (2) people. One programmer and one sound/art guy, and they managed to get their game onto the Xbox 360. And it sold thousands of copies in the first weeks after launch, and it's still selling.

A port or remake of one of the Worms classics would be perfect on Xbox Live Arcade! Microsoft may be a big corporation of bāstards, but they have a small team of people who are passionately dedicated to helping small developers get their games onto Xbox Live Arcade.
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Old 6 Jan 2006, 06:29   #24
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Actually, MS did contact us about this last year and there have been forward moving discussions.

We do see it as a pivotal and perhaps ideal place for the series to land, a view shared by various XB360 Live Arcade planning folks.

However, for one reason and another (to be honest, mainly our obligations with PSP/DS) the development didn't happen (actually we were on the XBLA dev list around E3 time) but now that we've experienced just how awesome XB Live is on 360, we've resurrected the conversations. I wouldn't expect it anytime shortly (and it won't be a quick port of Armageddon etc) but it is on the agenda.

Also, if it did make it, it'd be a 2d version with a lot of downloadable content - which is something Live Arcade is very cool about.
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Old 6 Jan 2006, 06:32   #25
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quoted:
Originally Posted by bonz
team17's budget has been planned in advance for the next 10 years:
93.7% of the money is spent on beer.
If only that were true. We're getting too old and grey to consume that much beer these days.
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Old 6 Jan 2006, 14:22   #26
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Wow, that's so great to hear! I hope that it works out. It'll be a happy day on Xbox Live the day a 2D Worms game shows up.

Thanks for filling us in!
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Old 6 Jan 2006, 15:30   #27
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quoted:
Originally Posted by Spadge
Actually, MS did contact us about this last year and there have been forward moving discussions.

We do see it as a pivotal and perhaps ideal place for the series to land, a view shared by various XB360 Live Arcade planning folks.

However, for one reason and another (to be honest, mainly our obligations with PSP/DS) the development didn't happen (actually we were on the XBLA dev list around E3 time) but now that we've experienced just how awesome XB Live is on 360, we've resurrected the conversations. I wouldn't expect it anytime shortly (and it won't be a quick port of Armageddon etc) but it is on the agenda.

Also, if it did make it, it'd be a 2d version with a lot of downloadable content - which is something Live Arcade is very cool about.
Wahoo!



...even considering the fact that I only own an SNES.
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Old 6 Jan 2006, 15:56   #28
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*laughs at everybody who says Team17 would never do this*
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Old 6 Jan 2006, 16:23   #29
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quoted:
Originally Posted by Xinos
*laughs at everybody who says Team17 would never do this*
quoted:
Originally Posted by Spadge
We're getting too old and grey to consume that much beer these days.
i bet if they weren't too old & grey...
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Old 6 Jan 2006, 20:49   #30
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Thank you, yes and please. Worms in 3D is still fun, but the game is pure brilliance in 2D.
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