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#1 |
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Moderator
Join Date: July 2005
Location: Moldova, Eastern Europe
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W:A v3.6.31.0 Released
This update contains mostly fixes for regressions found in 3.6.30.0, as well as the new map complexity slider. Enjoy.
Download Page MD5sums: 25a49bd36c7a938319dc234f3b305910 *WA_update-3.6.31.0_Beta_Installer.exe Fixes
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Worms Armageddon maintainer. Latest version: W:A 3.7.2 W:A devblog | WormKit (W:A extension framework) | Help and FAQs |
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#2 |
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Nice work, a great list of improvements and fixes.
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Core i7 920 @ 2.66GHZ ASUS P6T Mother Board 6GB DDR3 1600 RAM 500GB SATA2 HDD Auzentech Forte Nvidia Geforce 560Ti 2048MB PCI-E (latest drivers) Windows 7 Home Premium x64 Thermaltake 750watt Toughpower Power Supply Thermaltake Armor+ MX case. http://home.exetel.com.au/franpa/ |
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#3 |
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It fixed my problems, so I'm happy. The complexity slider is a great little addition too; simple maps all day every day.
![]() Keep up the good work!
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"I have a degree in commercial coffee making." Sigworm: Jervix Stilldrunk The Fifth profile. For all your scheming needs: http://www.epicmafia.com/home |
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#4 |
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Join Date: March 2006
Location: Taipei
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This one is so fast. Good job!
BTW, I noticed that these beta installers are pretty small. 1.44MB ! (Unfortunately this doesn't fit a 3 1/2-inch floppy. )p.s. I have a flash disk. Last edited by Explorer; 16 Nov 2010 at 11:17. |
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#5 |
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Join Date: November 2006
Location: South
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hmm, I'm getting a fatal error when joining #AnythingGoes with .31.
not on any of the other channels though. edit: ah my bad. Last edited by zookman; 16 Nov 2010 at 11:47. |
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#6 | |
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Moderator
Join Date: July 2005
Location: Moldova, Eastern Europe
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quoted:
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Worms Armageddon maintainer. Latest version: W:A 3.7.2 W:A devblog | WormKit (W:A extension framework) | Help and FAQs Last edited by CyberShadow; 16 Nov 2010 at 11:48. |
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#7 |
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zookman, you know some physic-affecting modules will not work on new beta updates. I have said that to Kawoosh, please wait 4-5 hours until he updates it. Thanks.
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#8 |
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Moderator
Join Date: July 2005
Location: Moldova, Eastern Europe
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Did you also tell him to add a version check so people don't crash when the next Beta comes out and think it's the Beta's fault?
__________________
Worms Armageddon maintainer. Latest version: W:A 3.7.2 W:A devblog | WormKit (W:A extension framework) | Help and FAQs |
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#9 |
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Join Date: October 2005
Location: Helsinki
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great job! fixed all the front-end problems i had with 30.0 <3
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#10 | |
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quoted:
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#11 |
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Lol, didn't expect it to come this fast. Nice.
edit: So does this emulate 3.6.30.0 for Batty, TS and RS? Last edited by CakeDoer; 16 Nov 2010 at 13:07. |
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#12 |
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I sent a message to CyberShadow about that just now. Here's how it went.
08:15:54 <Lex> Vladimir: before i post a response, i want to know for sure. batty, teststuff, and racestuff just modifies the current version engine, right? 08:16:06 <CyberShadow> No 08:16:12 <Lex> oh 08:16:13 <Lex> okay 08:16:25 <Lex> good thing i didn't post that then! 08:16:25 <CyberShadow> I'm not sure what you made of that 08:16:42 <CyberShadow> BattyRope, TestStuff are "special" game engine versions 08:16:49 <CyberShadow> which have certain properties 08:17:21 <Lex> i see |
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#13 |
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That was so epic.
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#14 |
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Join Date: August 2003
Location: #worms|irc.gamesurge.net
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Two Beta Days in such quick succession... a technological singularity is surely upon us!
![]() Excellent work releasing this one so soon, seriously. The map complexity slider is one of my oldest dreams come true.
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φ | The Book of the New Sun | The Perry Bible Fellowship | Teeworlds | Syriana | Portishead |
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#15 |
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Join Date: June 2009
Location: Galiza
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Nice job
I hope I helped you cyber
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#16 |
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#17 |
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[CS] The Hungarian characters introduced in v3.6.30.0 could not be typed in the front end.
Thánk yőű véry műch!
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Ombi (nW clan and Hungary) |
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#18 |
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Join Date: August 2010
Location: tabriz
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Wow ultra speed new update
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#19 |
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Join Date: November 2008
Location: Budapest
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Wow, nice! Awesome work!
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#20 |
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the RubberWorm for 3.6.31.0 beta was released with all working features + some laserfix and kaosmod features that are going to be added soon. Make sure you deleted some of the old modules first. Read more here.
The old-rubber players compatibility was fully done, you won't expect any desyncs or so. Have fun!
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#21 |
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Great work.
The map complexity slider is particularly awesome.
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#22 |
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Join Date: May 2008
Location: When online, here!
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I guess this fixed my graphic issue as well. Thank you very much!
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Rig: Motherboard: ASUS P6T Deluxe V.2 CPU: lntel i7 920 (2.66 Ghz) GPU: ATi Sapphire HD4890 Toxic GameStar Edition Mem: OCZ Platinum 6GB DDR3 Memory 1600 Mhz HD: 2x WD 1TB Hard drives PSU: Cosair TX850 - 850 Watt Power PSU Case: Antec 902 Screen: HP LP2475w - 1920*1200. Playing: WA
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#23 | ||
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Join Date: September 2008
Location: MN
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Love the map complexity slider. it helps for finding elite maps, so thanks for this
![]() as for a problem I've had previously with .30 and .31, here I'll quote my old post: quoted:
quoted:
This has happened more times now, and in a new situation, but seemingly dealing with the same underlying problem. After watching multiple replays in a row, it froze right at the beginning of a replay when that color/palette flicker happens (which seems similar to the flicker I noticed in the map editor too). |
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#24 |
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It sounds like a hard lock which isn't the fault of W:A. Usualy only a hardware fault can cause such. W:A may be doing stuff that stresses components in a way that other programs don't or it could be utilizing RAM addresses most other programs don't. So it could be RAM or something else at fault.
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Core i7 920 @ 2.66GHZ ASUS P6T Mother Board 6GB DDR3 1600 RAM 500GB SATA2 HDD Auzentech Forte Nvidia Geforce 560Ti 2048MB PCI-E (latest drivers) Windows 7 Home Premium x64 Thermaltake 750watt Toughpower Power Supply Thermaltake Armor+ MX case. http://home.exetel.com.au/franpa/ |
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#25 | |
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Join Date: August 2007
Location: Stavanger
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quoted:
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#26 |
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Join Date: September 2008
Location: MN
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well that's creepy.. I actually have a Western Digital Caviar Blue. how do you know it could be the hard drive's fault? and who reported similar problems.. worms players or just other users?
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#27 |
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Join Date: April 2010
Location: BS AS
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I have a Caviar Green and don't suffer of those issues.
Thanks for this, CS =) |
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#28 | ||
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Join Date: August 2007
Location: Stavanger
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quoted:
In the thread called Jerky Display, I see that Ca Ta uses a Caviar hard drive. In the same thread Katie writes the following. Note that she mentions and suspects her Caviar Green. quoted:
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#29 |
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Did you check the WD website for a HDD firmware update since isolating the likely issue to the HDD?
__________________
Core i7 920 @ 2.66GHZ ASUS P6T Mother Board 6GB DDR3 1600 RAM 500GB SATA2 HDD Auzentech Forte Nvidia Geforce 560Ti 2048MB PCI-E (latest drivers) Windows 7 Home Premium x64 Thermaltake 750watt Toughpower Power Supply Thermaltake Armor+ MX case. http://home.exetel.com.au/franpa/ |
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#30 | |
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Join Date: September 2008
Location: MN
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quoted:
I've pinpointed 3 scenarios where my PC locks up, although it does take multiple tries, I haven't experimented how many: cycling through textures in the map editor the generate map preview button in the map editor at the beginning of a replay (this happened only once recently, when watching multiple replays) in each case, it seems to be related to whatever fix is in .30/.31 for the Windows7 color problem because this never happened with .29 plus that 3rd party registry fix. there's nothing there |
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